Using The Mac Console App

Mar 23, 2014  Using the Console Creating new log file queries can help you follow specific activities in the console (click for larger view). While you can look up various logs and peruse them for past actions and situations that the system has encountered, you can also use the console to actively troubleshoot the system, or at least help you isolate problems.

Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS frameworks, and take advantage of the all-new look of macOS Big Sur. There’s never been a better time to turn your iPad app into a powerful Mac app.

Designed for macOS Big Sur.

Apple Product Documentation. Check on your system. Console collects log messages that are generated from your computer and connected devices, and you can use these messages to check on your computer’s performance and solve problems. Technician Console as a desktop application is available for technicians both on Windows and Mac computers. The desktop app offers the same set of features as the browser-based version. The only difference is that it runs as a standalone executable, which means it can be launched with a single click – no browser required.

When an app built with Mac Catalyst runs on macOS Big Sur, it automatically adopts the new design. The new Maps and Messages apps were built with the latest version of Mac Catalyst.

Get a head start on your native Mac app.

  • About Console. Both macOS itself and Mac apps create lots of logs: files with statements about what the apps have done, along with any errors. These errors aren’t always severe enough to cause an app to crash, but the source of the errors can cause an app to be sluggish or prevent it from accomplishing its tasks completely.
  • Dec 21, 2016  You can launch Console, filter the data by Errors and Faults (or search for the app), find the line that seems to refer to your problem, and do a quick search on the internet for a solution. Oftentimes, Console will provide an error code, which is very useful when troubleshooting a.

Your iPad app can be made into an excellent Mac app. Now’s the perfect time to bring your app to life on Mac. The latest version of Xcode 12 is all you need. Begin by selecting the “Mac” checkbox in the project settings of your existing iPad app to create a native Mac app that you can enhance further. Your Mac and iPad apps share the same project and source code, making it easy to make changes in one place.

Optimize your interface for Mac.

App

Your newly created Mac app runs natively, utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Fundamental Mac desktop and windowing features are added, and touch controls are adapted to the keyboard and mouse. By default, your app will scale to match the iPad’s resolution. On macOS Big Sur, you can choose “Optimize interface for Mac” to use the Mac idiom, running your app using the native resolution on Mac. This gives you full control of every pixel on the screen and allows your app to adopt more controls specific to Mac, such as pull-down menus and checkboxes.

Even more powerful.

The new APIs and behaviors in macOS Big Sur let you create even more powerful Mac apps. Apps can now be fully controlled using just the keyboard. You can create out-of-window and detachable popovers, control window tabbing using new window APIs, and make it easier for users to select photos in your app by using the updated Photos picker. iOS Photos editing extensions can now be built to run on Mac. And your app is even easier to manage when it’s running in the background with improved app lifecycle APIs.

New and updated frameworks.

Mac Catalyst adds support for new and updated frameworks to extend what your apps can do on Mac. HomeKit support means home automation apps can run alongside the Home app on Mac. The addition of the ClassKit framework lets Mac apps track assignments and share progress with teachers and students. Plus, there are updates to many existing frameworks, including Accounts, Contacts, Core Audio, GameKit, MediaPlayer, PassKit, and StoreKit.

Tools and resources.

Download Xcode 12 beta and use these resources to build native Mac apps with Mac Catalyst.

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Mac Console Warning

This tutorial shows how to create and run a .NET Core console application using Visual Studio for Mac.

Note

Your feedback is highly valued. There are two ways you can provide feedback to the development team on Visual Studio for Mac:

  • In Visual Studio for Mac, select Help > Report a Problem from the menu or Report a Problem from the Welcome screen, which will open a window for filing a bug report. You can track your feedback in the Developer Community portal.
  • To make a suggestion, select Help > Provide a Suggestion from the menu or Provide a Suggestion from the Welcome screen, which will take you to the Visual Studio for Mac Developer Community webpage.

Prerequisites

  • Visual Studio for Mac version 8.6 or later. Select the option to install .NET Core. Installing Xamarin is optional for .NET Core development. For more information, see the following resources:

    • Tutorial: Install Visual Studio for Mac.
    • Supported macOS versions.
    • .NET Core versions supported by Visual Studio for Mac.

Using The Mac Console App Free

Create the app

Create a .NET Core console app project named 'HelloWorld'.

  1. Start Visual Studio for Mac.

  2. Select New in the start window.

  3. In the New Project dialog, select App under the Web and Console node. Select the Console Application template, and select Next.

  4. In the Target Framework drop-down of the Configure your new Console Application dialog, select .NET Core 3.1, and select Next.

  5. Type 'HelloWorld' for the Project Name, and select Create.

The template creates a simple 'Hello World' application. It calls the Console.WriteLine(String) method to display 'Hello World!' in the terminal window.

The template code defines a class, Program, with a single method, Main, that takes a String array as an argument:

Using The Mac Console App For Mac

Main is the application entry point, the method that's called automatically by the runtime when it launches the application. Any command-line arguments supplied when the application is launched are available in the args array.

Run the app

Mac App Store For Pc

  1. Press (option+command+enter) to run the app without debugging.

  2. Close the Terminal window.

Enhance the app

Enhance the application to prompt the user for their name and display it along with the date and time.

  1. In Program.cs, replace the contents of the Main method, which is the line that calls Console.WriteLine, with the following code:

    This code displays 'What is your name?' in the console window and waits until the user enters a string followed by the enter key. It stores this string in a variable named name. It also retrieves the value of the DateTime.Now property, which contains the current local time, and assigns it to a variable named date. Finally, it displays these values in the console window.

    The n represents a newline character.

    The dollar sign ($) in front of a string lets you put expressions such as variable names in curly braces in the string. The expression value is inserted into the string in place of the expression. This syntax is referred to as interpolated strings.

  2. Press (option+command+enter) to run the app.

  3. Respond to the prompt by entering a name and pressing enter.

  4. Close the terminal.

Using The Mac Console App For Pc

Next steps

Apple Console App

In this tutorial, you created a .NET Core console application. In the next tutorial, you debug the app.